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#Tale of two wastelands fallout 3 mods mods#I will not even try to argue with Roy about compatibility of mods (or anything FO-related for that matter!), so I assume that there will be problems of some sort. But as I said, I am still early in the game (30-40 hours or so) and may not have encountered the problems that Roy has. This does make the game a lot easier, so you can counter balance that by making it more. You might want to make it so you gain one perk every level instead of two. For TTW, I think I halved experience gain, so you dont level out before even reaching the second game. #Tale of two wastelands fallout 3 mods mod#From what I have seen, it does it soundly. This is a mod that adds a bunch of new sane options to Fallout. 2nd (the date of Roy's post) as I believe the modder will look into the issues raised and fix (or at least attempt to fix) the mod. #Tale of two wastelands fallout 3 mods update#My recommendation is to keep an eye on this mod, and look for an update uploaded after Sept. As he is one of (I assume 'one of') the authors of TTW he knows better than others what will and will not work well! (his mods have convinced me he REALLY knows the FO3/FNV games better than possibly even the developers) I have the mod loaded and am currently playing with it in my load order - installed before Roy's post - and have found no problems, but am early in the game. ![]() RoyBatty 's nexus name) pointing out "Heads up, there is unwanted landscape edits that should be fixed, causes lots of incompatibilities, particularly with interiors.". Unfortunately the one glaring red flag is by RoyBatterian (i.e. It is less than 2 weeks old, so it hasn't had time to allow tons of mass testing by lots of players, but initial post are quite positive. ![]() I have a new mod that may interest you called "Fallout 3 Rebirth - TTW Port". This is useful to avoid using mods that would break something in your game. ![]() Here you have the list of known mods that are incompatible with TTW: Then you do the same for the "To" box and click on the day that matches whatever day it is when you're doing this. You can also just use the Nexus "Time" search filter and choose the "Range" option, then choose "From" and select in the calendar "2018" for the year, "November" for the month and then click on the "1" for the day. Then you check to see if the mod was released or last updated since November 2018 (because that was when the latest version of TTW was released). MCM is optional, but installing it gives more options. All you have to do is type in the search bar TTW (this will give you tons of mods) or Tale of Two Wastelands (this will give you only a handful of mods, but you should try it too, in case you want to use any of those) and press enter (or click on the magnifying glass button). These mods overhaul the aging UI of New Vegas to something thats both lightweight and better. Here you have the recommended mod list for TTW:Ībout the Nexus. ![]() special abilities active only when traveling with a specific companion (interestingly, skills of this kind were also given to Fallout 3's companions).Here you have 170 threads, where the vast majority are TTW mods: The mod takes advantage of all the improvements introduced in New Vegas, such as weapon mods, changes in the interface and combat system or the so-called companion perks, i.e. The locations where the action of the titles take place can be found in completely different parts of the United States and are almost 1500 miles apart (that’s 2400 kilometers – take a look at the map below), so travelling between them requires using a. This modification transplants the contents of Fallout 3 in to Fallout: New Vegas, allowing the players to explore the wastelands of both games (and their DLC) with the same character. #Tale of two wastelands fallout 3 mods series#Will Tale of Two Wastelands give the players what Fallout 76 couldn't?įans of the Fallout series who, colloquially speaking, "rebounded" from its latest installment – the highly controversial, online iteration Fallout 76 - can look for consolation in the Tale of Two Wastelands project, which was recently released in a heavily modified version 3.2. ![]()
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